Picker and Poker screamed, and Grubby let out a string of invectives which would have even horrified the most loose tongued redneck, if anyone listened. But before the panic could set in, the group found their escape route blocked by several winged creatures that came down to the lowest tree branches and grabbed on with their feet-claws with prehensile toes so they could keep their hands free. They were muddy colored with a kind of dark green mold color splattered around their skin, like army camouflage, and they were not more than three feet tall, but there were plenty of them. One of them spoke up against the rain.
“Lady Copperpot. Sir Pug. You must make a dash for the gate while you can. We will keep the bats busy for a time, but there are so many I don’t know if even we can kill and eat them all.”
“My thanks, good pixies,” Pug offered a salute.
“To the gate,” Mrs. Copperpot yelled, and turned her wolf.
James realized that the pixies were the reason everyone kept looking up during their journey. They were being followed from above for a long time, but of course, Mrs. Copperpot worried because she had no way of knowing if they were on the right side of things or if they had become slaves to Ashtoreth. James almost shrieked when the pixies first appeared, but he held his tongue and was now glad, because he had to save his shriek for when they came to the edge of the trees before the gate. They saw a beast, the biggest serpent of all lounging right in front of the door, and everyone stopped short. James added words to his shriek.
“What is that?”
“I don’t know,” Warthead said. He had stayed alongside James the whole way from the ogre lair, but now he stepped out on the main path for a better look.
James yelled, “No!”
Grubby yelled, “Warthead, No!”
The giant serpent lifted its head to gaze on the ogre, and Mrs. Copperpot breathed one word. “Basilisk.”
Pug added to the yelling. “Don’t look in its eyes.” Picker and Poker had their hands over their eyes so they would not have to look at the bats. There was no worry there, but for James, being human, the minute he heard “Don’t look in the eyes,” that became the thing he most wanted to do in all the universe. He would have looked, too, but for the distraction of localized thunder that sounded like it rumbled right down the main path. He looked there, instead, and saw a knight covered head to toe in plate armor, with a big lance held tight beneath the arm, riding on a tremendous steed that sounded like thunder as it charged.
Warthead had stopped moving where he left plenty of room for the knight to ride by. The basilisk, however, rapidly uncurled as it seemed to recognize the challenge and danger it faced. The knight grew close. The basilisk poised to strike when there came a tremendous flash of light, and everyone blinked. When they looked again, the knight had disappeared, and the basilisk began to thrash around. Pug recognized what happened.
“He blinded the beast.”
Mrs. Copperpot needed no more invitation than that. “Hurry.” She dismounted. “Run to the gate.” The serpent started whipping around, and while they faced the danger of someone being struck, the basilisk inevitably moving away from the gate.
“Run now!” Pug yelled and drove Picker and Poker ahead of him. Bogus and Reese stayed with the wolves, and after shouting ‘Good luck,” they rode off as fast as they could.
Grubby dismounted, grabbed James’ hand, and went straight to Warthead. “We got to go now,” Grubby yelled. James felt more worried and touched the ogre on the knee, just below eye level. He feared the ogre had turned to stone, but Warthead shook his head and looked down, so James hollered up.
“Go in the gate!” He turned and ran, and Grubby ran beside him with Warthead following.
“Ogre is half-stone already. Basilisk would have to look overtime to finish the job,” Grubby said.
Mrs. Copperpot rapped her cooking spoon against the door three times, and they heard the lock open. Then she and Pug and two motivated young dwarfs shoved the gate open. Once Warthead made it in, him being the last, they appreciated his help in closing the solid oak door that stood about twelve feet tall. It clicked when it shut. The lock fell back into place, and everyone breathed to be safe. The basilisk had been blinded and the bats remained outside the walls where they tried not to end up pixie food.
“That was a Knight of the Lance,” Mrs. Copperpot said, between deep breaths.
“Now, I don’t know,” Pug doubted it. “No one has seen a Knight of the Lance in Avalon for a thousand years, and with due respect, even you are not old enough to have seen one for sure.”
Mrs. Copperpot frowned at the gnome. “What else could it have been?” Pug prepared to answer her but got interrupted by a new, commanding voice.
“Stand where you are. We have you surrounded.” A hearty dwarf stood before them, hands on a big ax, surrounded by a dozen more, some armed with crossbows.
“Noen.” Mrs. Copperpot identified the speaker without adding his honorific, “Lord.”
“Grandmother,” Lord Noen responded. “You are a traitor to the realm, all of you, and you will be held in the dungeon pending trial.”
Warthead expressed exactly what everyone felt. “What?”
James had a different thought, and though his voice stayed soft and very unassuming, he said what he was told to say. “Angel said, do not be afraid.”
The dwarfs staggered. A couple collapsed to their knees. Most put their hands to their heads and shook them, like they were removing cobwebs. Noen staggered forward a few steps, his eyes on the ground. Then he looked up and seemed to see the group for the first time, and he spoke.
“Grandma. What are you doing here? You know it isn’t safe.”
“Noen,” Mrs. Copperpot commanded her grandson. “You need to take us to the dungeon. We have to set the ladies free first of all.”















